Quality Engineer 2 - Xbox Games Studios
at MicrosoftAbout the job
Overview
The Studios Quality team at Xbox Game Studios is looking for a Quality Engineer who wants to make a big impact on the quality of the next generation of XGS titles. This role will balance the efficient use of manual test teams, innovative automation, data and telemetry. You’ll work directly with your quality team, game studio, and the wider organisation with the responsibility to identify opportunity for advancing our overall quality strategy.
Developing excellent partnerships with our studios, you will work with them to advocate having quality built into the game during the various development cycle stages, while also representing the player and identifying risks to their experience.
As the voice of quality, you’ll need to ensure we maintain an effective and optimal approach and clearly communicate test coverage and feature health to a wide audience.
As a member of the centralized Studios Quality organisation, you will take both successes and failures as learning opportunities that can be shared with the wider team to help us grow our approaches to quality throughout Xbox Game Studios.
studiosquality
Responsibilities
Responsibilities
- Partner with your studio to understand the game they’re building along with their development approach.
- Own the quality strategy for broad and/or complex feature sets on your project using a balanced approach of utilising manual test teams, automation, and data insights.
- Assist the project’s Quality Lead, taking on some lead-level responsibilities as needed (e.g., backup for when the lead is out/in meetings, assisting with complex investigations, coordination of project-wide testing and reporting, etc.).
- Communicate status for your features that provides actionable data to the team and project leadership, customising reports to meet the unique needs of each audience.
- Proactively seek out opportunities to utilise technology and data to improve the effectiveness, efficiency, and confidence around your quality approach, recognising when to leverage existing solutions and when to invest in new ones.
- Proactively seek solutions and lessons learned on other projects, and share innovations and lessons learned from your project.
- Anticipate team needs 3-6 months into the future and coordinate team planning accordingly.
Qualifications
Required
- Experience shipping games preferably in a leading role.
- Excellent test aptitude with the ability to evaluate quality across a wide variety of features using a multifaceted approach.
- Proficiency and experience using scripts, tools, and/or automation to optimise testing, evaluation, and reporting.
- Ability to prioritise and organise in a practical, reliable, and efficient way and to bring clarity to ambiguous situations.
- Familiarity with visualising and presenting datasets to generate clear answers to questions
- Excellent communication and collaboration skills.
- History of striving for improved efficiency through people, process, and technology.
Preferred
- Experience with querying structured data sources such as a game telemetry database, using the results to optimise your test approach, understand game health and identify defects.
- Experience with working with teams based across multiple locations.
- Experience of multi-platform releases
Microsoft
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Details and stages
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