Principal Systems Engineer
at Round Peg SolutionsAlready Applied? Save to tracker
About the job
3 job requirements
Preview the competition
2 years of Compliance functional experience | Must Have | |
5 years of Design functional experience | Must Have | |
Education level: Bachelor's degree / degree apprenticeship / Level 6 NVQ | Must Have |
Are you a Principal Systems Engineer with experience in aerospace? Would you like the opportunity to work within a manufacturing company who are at the pinnacle of aerospace innovation? Does the idea of working on revolutionary aerospace projects with a collaborative team excite you? If so, please read on…
The successful Principal Systems Engineer will have the following responsibilities:
- Lead the development of innovative new concepts, overseeing internal product developments and customer-driven applications, from the technology roadmap to system/product launch.
- Act as the primary technical point of contact for external customers, partners, suppliers, and Lead Engineers throughout the program.
- Oversee the gathering and management of customer requirements throughout the development lifecycle.
- Ensure the certification support plan is effectively implemented, ensuring compliance with the company’s certification strategy.
- Manage the system and product design processes, ensuring they align with the appropriate Development Assurance Level (DAL) for the program.
- Oversee the management of design deviations and concessions within the program
- Identify and manage technical risks, escalating significant risks to program management and senior leadership.
- Assist in resource estimation, budgeting, planning, and reporting of project metrics.
The Principal Systems Engineer will ideally have the following skills or experience:
- Degree or equivalent in electrical, systems engineering, or a relevant technical field.
- Minimum 5 years’ experience as a Project Lead in a design and development environment, specifically in aerospace.
- Proven experience across the full engineering lifecycle, taking an aerospace programme through the verification cycle, including engineering gate reviews and design compliance assessments.
- Strong knowledge of industry tools and methods for developing motor drive systems.
- Proficient in all relevant skills for motor drive system development, including systems, magnetics, HV/LV electronics, hardware, mechanical, and CAE.
- Confident in customer interactions, able to detail requirements and resolve issues efficiently.
- Familiar with FMEAs, quality processes, and robust engineering practices.
- Strong experience in designing, developing, and applying motor drive systems, with a system-led approach.
- Knowledge of aerospace practices, guidelines, and safety analysis techniques (AR4754A, ARP4761, DO254, DO178C, DO160G).
- Experience with Certification Specifications and/or Special Conditions.
This Principal Systems Engineer will have the opportunity to work in a fantastic work environment, at a state-of-the-art facility, with a company who are on their journey to revolutionise the aerospace industry!
If you are looking to join an exciting company as a Principal Systems Engineer, please apply today!
Job Types: Full-time, Permanent
Pay: £80,000.00-£90,000.00 per year
Benefits:
- Company events
- Enhanced maternity leave
- Enhanced paternity leave
- Free parking
- Paid volunteer time
- Private medical insurance
- Sick pay
Schedule:
- Monday to Friday
Application question(s):
- How many years of experience do you have in aerospace?
Work Location: In person
Application deadline: 07/04/2025
Reference ID: PM05
Round Peg Solutions
Classification:
Do your company research faster enabled by 1-click.
Details and stages
Reporting to: details unknown
the hiring process information will appear here if available.
Job ref blurredText
Posted on blurredText
Last checked on blurredText
Closing on blurredText
Understand who you are up against, now and in the future.
Total attempts: 22Unique: 10Passed: 6
Discuss this job
Share your intel on this vacancy and help others - anonymously
pretend that this is a blurredText long comment